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Escape games—based on the Japanese online game ‘Takagism’—do away with the feats of agility and hilarity that characterised their televised forebears. No one knows quite where they started; some say Budapest, others China, where a whole industry has grown up devoted to devising fresh riddles and puzzles for individual companies to buy and copyright. ‘Escape Rooms’ did just this. I know because I work there. Escape rooms at Angel - Space-Nazis or an A.I. system gone rogue?